Have you got a passion for games? Would you like to take your development skills to the
The Interactive Media and Games Development industries are both rapidly expanding and increasing in use and popularity. From the increased use of apps to the continued popularity of gaming and use of website, courses in Interactive Media and Games Development have never been so relevant and in demand.
This course will provide you with a broad understanding and knowledge of game and interactive media design along with a range of technical and methodological skills necessary to
analyse, design and implement the development of these media. Example modules include; Games Production & Authoring, Asset Creation & Interactivity, Character Creation, Interface Design, App Development, Video Editing, Web Development and Audio Asset Creation. Students often work on live client briefs, either through their own liaison with companies or through ones arranged by the College.
48 UCAS points and A-C GCSEs including maths and English.
Applicants who are 21 and over and are currently employed in the industry will also be considered.
How will I be assessed?
Students are assessed through a variety of methods including written assessments, presentations, projects and practical activities.
What can I do next
You have the option to complete a computer games design degree with the University of
Wolverhampton as a third year top-up. Alternatively you could develop a career within the games industry.
- Asset Creation and Interaction in Games
Use industry specialist 3D software to create a traditional open world game environment.
- Interface Design
Develop an interactive animation based around a fairy tale or fable for a young target audience utilising an integrated development environment.
- Video Editing and Post Production Techniques
Design an original filmed sequence that utilises post-production techniques and an advanced use of editing in a consistent narrative.
-Introduction to Web Development
A focus on devising and programming a personal portfolio for work based opportunities. This portfolio is intended to be used beyond this unit for students to promote themselves to future employers.
-Working to a Client Brief
Working with local professional organisations to create industry standard products.
-Character Creation, Rigging and Animation
Learn the art of creating consistent and fluid movement animations for an in-game character model in a game engine.
-Game Production and Authoring
Develop original game levels of a chosen genre that provides a great deal of interactivity for the player and conveys an engaging in-game narrative and aesthetically pleasing environments.
-Audio Asset Creation for Games
Record sounds in relation to the Games Production and Authoring module by utilising Foley sound recording alongside other audio implementation techniques and editing them effectively for use inside a games engine.
Work together in small collaborative teams to develop a game concept.
-Pitch and Development
Pitching a future app design for a specific client brief.
Continuing to work on the app design proposed in the pre-production phase of the Pitch and Development module by turning specific designs into reality.
-Interactive Media in Practice
Reconstructing real life environments for a virtual walk through for a client.